Introduction to Physiological Computing

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Introduction to Physiological Computing

6 LP

Deutsch/Englisch

#40517 / #6

Seit SS 2017

Fakultät IV

TEL 18

Institut für Softwaretechnik und Theoretische Informatik

34355300 FG S-Professur Quality and Usability

Möller, Sebastian

Hirsch, Tobias

module@qu.tu-berlin.de

Lernergebnisse

The general idea of this module is to give an introduction to approaches that uses features or processes of the human body as an input to obtain information that are otherwise difficult to access in the context of human-computer-interaction (HCI). - Basic understanding of neuronal processes and the relation of body regulation, emotion, cognition, and behavior. - Knowledge of current approaches in (evolutionary) psychology and neuroscience to emotions/affects. - Basic understanding of relevant physiological indicators of psychic processes - Expertise to assess existing and future approaches o to utilize bio/body signals in HCI and usablity research o to collect and analyze information about the user's current emotional state o to manipulate the user's mood o to identify and verify users - Ability to do critical (online) literature research - Presentation skills - Hands-on experience in an independent student research project

Lehrinhalte

SEM Affective Computing The main of topic of this seminar is the deployment of affective/physiological processes in the context of human-computer-interaction. Overview structure and function of the human nervous system and neuronal information processing; basic assumption of evolution theory and evolutionary psychology; theories on emotion; current findings of emotion research with an emphasis on positive emotions; methods to induce emotions; measurement of feeling / subjective measurements; overview of related terms/buzzwords like user experience, joy of use etc. Recording and analysis of biosignals like facial muscle activity, heartbeat and eye movements; existing sensors and research to measure these signals during human-computer-interaction; attempts to manipulate user affect in HCI PJ Neuro-Usability Based on the Seminar Affective Computing and ongoing research at the Deutsche Telekom Laboratories, the participants will set up an own study project to investigate the role of affective processes in HCI or alternatively deploy psychophysiological measures for usability evaluation.

Modulbestandteile

Pflichtteil:

Die folgenden Veranstaltungen sind für das Modul obligatorisch:

Lehrveranstaltungen Art Nummer Turnus Sprache SWS
Affective Computing SEM WS Keine Angabe 2
Neuro - Usability PJ 0434 L 914 WS/SS Keine Angabe 2

Arbeitsaufwand und Leistungspunkte

Affective Computing (SEM):

Aufwandbeschreibung Multiplikator Stunden Gesamt
Präsenzzeit 15.0 2.0h 30.0h
Vor-/Nachbereitung 15.0 4.0h 60.0h
90.0h (~3 LP)

Neuro - Usability (PJ):

Aufwandbeschreibung Multiplikator Stunden Gesamt
Präsenzzeit 15.0 2.0h 30.0h
Vor-/Nachbereitung 15.0 4.0h 60.0h
90.0h (~3 LP)
Der Aufwand des Moduls summiert sich zu 180.0 Stunden. Damit umfasst das Modul 6 Leistungspunkte.

Beschreibung der Lehr- und Lernformen

Seminars: Lectures with in-class presentations held by participants Student Project: project teamwork (own study/project + final report)

Voraussetzungen für die Teilnahme / Prüfung

Wünschenswerte Voraussetzungen für die Teilnahme an den Lehrveranstaltungen:

Keine Angabe

Verpflichtende Voraussetzungen für die Modulprüfungsanmeldung:

Keine Angabe

Abschluss des Moduls

Benotung:

benotet

Prüfungsform:

Portfolioprüfung

Sprache:

Deutsch/Englisch

Art der Portfolioprüfung

100 Punkte insgesamt

Prüfungselemente

Name Punkte Kategorie Dauer/Umfang
(Deliverable assessment) PJ Neuro-Usability: project final presentation 20 mündlich 30 min
(Deliverable assessment) PJ Neuro-Usability: project mid term presentation 20 mündlich 30 min
(Deliverable assessment) PJ Neuro-Usability: project plan 5 schriftlich 5 pages
(Deliverable assessment) SEM Affective Computing: handout 15 schriftlich 15 pages
(Deliverable assessment) SEM Affective Computing: oral presentation 15 mündlich 30 min
(Examination) SEM Affective Computing: written test 25 schriftlich 90 min

Notenschlüssel

1.01.31.72.02.32.73.03.33.74.0
95.090.085.080.075.070.065.060.055.050.0

Prüfungsbeschreibung (Abschluss des Moduls)

PJ Neuro-Usability - project plan: The students are expected to make a proposal for a project as well as provide a time plan and division of tasks within the project PJ Neuro-Usability - project mid term presentation: This is a slide deck that must be provided to showcase the progress, issues and layout the plan for the rest of the project. PJ Neuro-Usability - project presentation: A final presentation will be presented where the students present results, and connect to other similar work. SEM Affective Computing - oral presentation: Based on a given topic the students hold presentations either individually or in small groups. SEM Affective Computing - handout: The students write a short scientific paper on the same topic as for the presentation. SEM Affective Computing - written test: The final exam is problem solving oriented, requiring the students too apply the learnt theory to real problems and provide a plan, to solve these problems.

Dauer des Moduls

Dieses Modul kann in 2 Semestern abgeschlossen werden.

Maximale teilnehmende Personen

The maximum number of students is 30.

Anmeldeformalitäten

Keine Angabe

Literaturhinweise, Skripte

Skript in Papierform

Verfügbarkeit:  nicht verfügbar

Skript in elektronischer Form

Verfügbarkeit:  verfügbar
Zusätzliche Informationen:
Can be downloaded from ISIS page of the corresponding courses.

Literatur

Empfohlene Literatur
[1] Blythe, M. A., Overbeeke, K., Monk, A. F.,& Wright, P. C. (Eds.). (2004). Funology. From Usability to Enjoyment. Dordrecht: Kluwer Academic Publishers. (selected chapters)
[2] Duda, R.O., Hart, P.E., Stork, D.G. (2002). Pattern Classification. Wiley.
[3] Janke, W., Schmidt-Daffy, M.,& Debus, G. (2008). Experimentelle Emotionspsychologie. Lengerich: Pabst Science Publishers (einzelne Kapitel)
[4] Krämer, N. C. (2008). Soziale Wirkungen virtueller Helfer. Stuttgart: Kohlhammer GmbH. (selected chapters)
[5] Norman, D. A. (2004). Emotional design: why we love (or hate) everyday things. New York City: Basic Books.
[6] Schandry, R. (1998). Lehrbuch Psychophysiologie. Weinheim: Beltz.
[7] Schleicher, R. (2009). Emotionen und Peripherphysiologie. Lengerich: Pabst Science Publishers.
[8] Selected publications from the group of Rosalind Picard (http://affect.media.mit.edu/)

Zugeordnete Studiengänge

Dieses Modul wird auf folgenden Modullisten verwendet:

Keine Angabe

Sonstiges

Keine Angabe